bg3 multiple spiritual weapons. Available to Clerics at 2nd level, Spiritual Weapon stands out as one of the best spells in the game relative to its low spell slot requirement. bg3 multiple spiritual weapons

 
 Available to Clerics at 2nd level, Spiritual Weapon stands out as one of the best spells in the game relative to its low spell slot requirementbg3 multiple spiritual weapons  The seemingly endless possibilities and numerous choices that you can make

Gather your party and venture forth!. BG3 is the third main game in the Baldur's Gate series. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. The Shouting Fencer: Barbarian 7/Rogue 5. It’s all force damage, no matter the weapon, which is a plus cause almost. e. 2nd-level evocation. Ever thought about how some weapons are just plain bad?. I haven't looked at any code obviously, but I would assume they've probably got some sort of entity_summon class or somesuch (covering familiars and other summons, animal companions, and temporary companions like Glut) where a specialized instance of it is called to generate the sphere; easier to change. It’s still useful as a quick dip for some extra burst for a melee class that doesn’t have a bonus action use already. 1K. Physical-Ad-3798 • 2 mo. It's a special origin character thing, like how Ifan was the only one in DOS 2 who could summon a wolf. 13. Not only is this weapon quite weak, only having a +1 enchantment, but it's also gotten extremely late in the game, in Act 3. It also uses concentration. Starting once the player has unlocked a level two spell slot, the player can now summon a spiritual weapon at their side. This weapon has a ghostly appearance and manifests as a club, a dagger, or your deity's favored weapon. Hard to beat that for a 1-level dip; or as you said, several levels for fighting style (lvl 2), vow of enmity (lvl 3), smites, hunter's mark, and extra. Does choosing a specific Spiritual Weapon matter? Of the 6 weapons that can be chosen, are they any different other than appearance? 2 do piercing dmg 2 do slashing and 2. +more that certain things shouldn't be allowed (e. The Abyss Beckoners' Demonspirit Aura is a tough trade for most summons, but I discovered through testing today that the cleric's 'Spiritual Weapon' gains the resistance bonus but is immune to the madness effect so failing the role doesn't matter. I don't know why, but for some reason it's a targetable NPC with only 20 hitpoints? I get one. This mace offers 1d6+6 bludgeoning damage, an. BG3 simplifies it with a graphical representation. It's a great way to make your summoned weapon a tanky distraction. Baldur’s Gate 3 draws on decades of D&D lore to assemble a wide selection of magical weapons for you to choose from. Spiritual Weapon also lets you contribute to the team's damage output when you aren't using your Bonus Action to cast healing spells. Having a floating halberd by your side effectively grants you an extra attack per turn. Creatures cannot make opportunity attacks when: Wielding ranged weapons. Spiritual weapon does not continue attacking automatically. break it. Other legendary weapons in BG3, like Nyrulna, offer significant benefits and provide. I might even go further as to say the text of the spell has to mention affecting creatures, and those creatures are your enemies. Like spells, the range, radius and effects of Weapon Actions may vary considerably, often sacrificing damage for an AoE or some sort of debilitating effect. You summon a weapon that can be controlled separately. It's description does not say it is an object; it can't be grabbed and can't. In the far north of the Sanctum where the Tiefling Dror Ragzlin is, you’ll find a gate with treasure behind it. The spell used to summon Scratch is Find Familiar! Generally speaking, there are two factors at play here: concentration, and spell uniqueness. You perform the ritual over the course of 1 hour, which can be done during a short rest. Even if they save they'll take the equivalent of full damage. Another limit can be the duration. ← All Ranged Weapons In Baldur’s Gate 3. Gather your party and venture forth!The wording of spiritual weapon should be pretty clear: you (aka the caster) are the one making the attacks. Baldur’s Gate 3 presents players with the option to have a companion by their side during their gameplay, and this companion can not only be personalized, but players can also have a specific build for their companion. At 3rd level, you learn a ritual that creates a magical bond between yourself and one weapon. You have to keep in mind it's only a single bonus action and doesn't take concentration, so it doesn't have to be super powerful. Level 5 in cleric will give you Spiritual Guardians, which is often touted as one of the best spells. RELATED: Baldur's Gate 3: Unusual Race, Background, And Class Builds Worth. Summoning your own allies, such as familiars, elementals, or Spiritual Weapons, can help draw attention away from your party. You can talk your way out of fights. Weapons. 7:40 you can see it there. Mystic Carrion is a powerful spellcaster and will be aided by multiple undead allies in your fight. that target allow the weapon to make multiple attacks if your base attack bonus would allow it to. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3 terms) and can deal it's damage every turn . Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment. Owned by Anders, who you meet as part of the Baldur's Gate 3. Simply put, in Baldur’s Gate 3 the best classes revolve around the ability to take multiple actions within a single combat turn. " Spiritual Weapon Evocation • V, S 1 Bonus Action 1 Minute 60 ft Melee Force LEVEL 2nd CASTING TIME 1 Bonus Action RANGE/AREA 60 ft You create a floating, spectral weapon within range. In BG3 it's a little different, unfortunately. The best Barbarian multiclass options in BG3. Added katanas as a finesse weapon. Your best option would be a warlock or a cleric. All the information about the Spiritual Weapon: Maul spell in Baldur's Gate 3 (BG3). Shield. It doesn’t move very fast but it has the little wings move icon to move it where you want it to go. You also add the corresponding bonuses (+1, +2, etc. 11 combinations with: Permanent. Right out of the gate, Baldur’s Gate 3 asks you to make a bunch of decisions about your character — like your appearance, race, and class. At the start of the summoned creature's turn, it must succeed a Wisdom Saving Throw or be driven Mad. Us, 3. 14. If you hadn't heard, Larian just revealed (via Twatter) the Guardian of Faith spell. This mod is sample of what is possible with Baldur's Gate 3 modding. Damn shows you've never played d&d 5e in your life lol. Bonus Action. Components: V, S. Summon a floating, spectral Spear that attacks your enemies alongside you. bonus action: handcrossbow to shoot the bottle. I feel like clerics are seriously lacking DPS right now due to the absence of the spiritual weapon spell. The Mage Slayer Feat allows you to take an attack of opportunity. -Multiple changes to the spells granted by various. The more I think about it, the less I'm sure about. Great Weapon Fighting will apply though, as it's a 2 handed melee weapon. The added damage and the ability to engage enemies from a distance provide both offense and tactical flexibility. Bonus Action Heal: Make the most of your bonus action heal in conjunction with primary action based heal. Consider summoning Guardian of Faith and Spiritual Weapons, or using some more control-oriented options like Hold Person and Banishment for harder fights. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. Ideally though you don't want more then 2 for the most part. When the wearer Jumps, they deal DealDamage (1d4,Thunder) in a Distance (3) radius upon landing. False Life - Changed duration to 600 turns instead of until long rest. ago. 1d12 + 2 Slashing. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. It receives the following Class Action:Don’t sleep on the vendors in BG3, they sell a lot of good items very early which can help you get to Act 2, then you can do the same thing all over again. Spell Slot Level 4 [edit source] Spiritual Weapon is a summon as a bonus action that doesn’t take concentration and scales excellently. 8 310 How to Get Harped Sacredstriker Bought from Lorroakan's. Just wanted to show that you can respec into Cleric on multiple characters, use Divine Intervention to get the weapon and then respec back to your original class to. This is an incredible amount of utility for something you can use twice every round at almost no cost. I do think weapon master at level 4 is really good on her, especially with the level cap. Updated as of November 3, 2023. 1st level is cure wounds and healing word, with guiding bolt and inflict wounds as offensive options I get later. The build relies on the unique interaction that the spell Flame Blade has as an off-hand weapon, when paired with the Circlet of Fire that you can get as a quest reward. However, there are a few tricks you can employ. But that 20' movement makes it harder and harder to bring it to bear as the combats become more and more effected by flying, high speeds, misty steps, and other. • 4 mo. Phantom Steed = Horse. Spiritual Weapon Enhanced. - Top - End - #6. The Red Queen. the little-loved Sacred Flame) instead, as it tends to deal more damage at that level. Here, I have enlisted which spells, feats, and cantrips to choose at which level For Best Healer Build: Level 2: Sanctuary spell. It features a rich story with multiple outcomes for almost every encounter, and plenty of character customization features including more races, classes, subclasses and party combinations than you are ever likely to explore. Being slow is literally its only weakness. DeadRest • 3 mo. So yeah, you. I played a light cleric for 14 levels through PotA and while Spiritual weapon saw more use for sure, Flaming sphere was nice for creating chokepoints and area denial in small areas. It serves as a template mod and a modder's resource for creating Weapon and Armor mods. Really hoping it will be added before release. Start of combat cast spirit guardians around yourself as an action, run into combat so you can attack following turn, then cast spiritual weapon as a bonus action. ) to any attack and damage rolls made with this weapon. r/BaldursGate3. 2x Minor elemental, 5. For the same reason as Spiritual Weapon. , a spell level 1-9) whether that is from the spell naturally having a casting time of a bonus action (e. Use it. wiki. The flight is okay; what bothers me more is that it can be attacked (in 5e a spiritual weapon is invulnerable) plus enemies get attacks of opportunity against it. It allows spellcasters to summon a floating. Spiritual Weapon is already a good spell on TT, and it's only better in BG3, for reasons already mentioned in the other comments. lsx file on this line for level 2 spells. Fighting Style choice: Archery, Defense, Dueling, Great Weapon Fighting, Protection, Two-Weapon Fighting. 5: arcane eye. The Cleric class in Baldur’s Gate 3 is a fantastic choice for any party. ☆ Simple Character Creation Guide for beginners. In looking at spiritual weapon: As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it. Also, side note but you can change the vertical height of the toolbar to help fit more spells/abilities. You can still take damage from area spells. She is a very useful character and has one of the best backstories in the game, making her the second act’s protagonist. BG3 also does not have a race that offers a free feat at level 1, meaning using feats to gain a Bonus Action is also much more expensive. Available to Clerics at 2nd level, Spiritual Weapon stands out as one of the best spells in the game relative to its low spell slot requirement. The weapon is considered Ethereal, and immune to Lures, Psychic Damage, Poison, and resistant to many others. A Necromancy School Wizard will automatically gain Animate Dead at class level 6, even if they learned it previously at class level 5. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier. Weapons serve the purpose of dealing damage to various entities, ranging from doors and crates to monsters and NPCs. A spiritual weapon (created by the spell of the same name) uses your bonus action for movement and attacking. Currently the only way to throw a Spear or Hand Axe is to use the Throw Action. Far more classes can make use of two weapons -- wizards, warlocks, rogues, etc. Us, 3. Pros and Cons. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Patch 8 dropped today in Baldur’s Gate 3, adding the Bard class, the Gnome race, and plenty of new fixes and features. Julian928. 2. Clerics already have plenty of other spells great that require concentration, like Bless, Bane, SPiritual Guardians, Banishment, etc. Command: Prone breaks concentration and gives your party Advantage Command: Drop Weapon makes weapon users useless (they never pick it back up. It overcomes resistances to bludgeoning, piercing and slashing damage from non-magical weapons. Oh yea forgot about that. There are more than 30 of them in BG3; here is. Selune's Spear of Night is a legendary versatile weapon and the best spear in Baldur’s Gate 3. Showing 1 - 7 of 7 comments. It can Fly using its Movement Speed. One of Baldur’s Gate 3 favorite characters is Shadowheart, and we can see why. Spiritual Weapon and perhaps other summon spells deserve extra attention in this guide because of how well they combo with Sanctuary. Nyrulna: Glowing: This object shines with a glowing light in a radius of 6m/20ft. There are other summon like spells like Tenser's Floating Disk or Bigby's Hand that make 'force' things and spells like Command, Dominate, Enthrall, and Bind which enslave other creatures. Elemental, 4. This build is extremely durable, but you aren’t invincible. Greataxe: Martial Proficiency, Two-Handed. Creatures. Greataxe: Martial Proficiency, Two-Handed. Creatures. As a Cleric you are also the king or queen of Act 2, even more so with your abundant radiant damage as Light Domain, and Radiant Orbs illuminating enemies. Updated: 09 Nov 2023 19:51. Heavy armor and martial weapons proficiency: Deal damage and soak up just as much. So I just beat the boss, with a strategy involving provoking the attack of opportunity with a spiritual weapon, and sometimes Karlach because she’s more or less the only one the take multiple hits, and lae’zel being dps with the Absolute hammer and beat it first time by the skin of my teeth, only to find out thought the. Spiritual Weapon: Halberd. Nimble Attack When the wielder hits an enemy with this weapon, they gain Momentum for 2 turns. " Spiritual Weapon Evocation • V, S 1 Bonus Action 1 Minute 60 ft Melee Force LEVEL 2nd CASTING TIME 1 Bonus Action RANGE/AREA 60 ft You create a floating, spectral weapon within range that lasts for. This takes after 5E. This mod contains the minimum amount of files and. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Joined: Feb 2022. Yup, the weapon is a legendary mace with an healing ability. If they attack from stealth with a melee dual wield build, they consume 1. The best Barbarian multiclass options in BG3. When the wielder deals damage with this weapon, they gain 2 Lightning Charges. Gloves of Cinder and Sizzle. At least one in your party needs to be spamming true strike as well. Spiritual Weapon is a good way to add damage to a fight at almost no cost other than the spell slot (no concentration, uses a bonus action). " So the thought is to make your summons tankier but. Activate the forge, insert the sussur bark. It's just summons in general. 1. There are many facets to Spellcasting in BG3, and there’s a lot that goes into how each Spellcaster works, since they are all a little different. g. Extra: Weapon Enhancement +1, Pommel Strike (Action), Lacerate (Action), Cleave (Action), Silence on Hit. Seline's Spear of Night, Shar's Spear of Evening. I've had a theory for a while that the reason Larian hadn't implemented spells like Flaming Sphere or Spiritual Weapon is some sort of issue with restricting Creature A. Great Weapon Master Make an additional melee attack as a bonus action of landing a critical hit or finishing blow and gain an additional 10 damage on attacks, but you make. Creslin321 # 698611 15/10/20 04:17 AM. 4. create/animate undead, flaming sphere, spiritual weapon and planar ally. The. Abyss Beckoners (Found in the back of the Zhentarim cave at Waukeen's Rest) "Demonspirit Aura: The wearer's summoned creature has resistance to all damage except Psychic damage. I'm entirely unsure how to gauge which weapon is appropriate for any given situation - the only exception is maul, in the event that an enemy seems to have a particularly potent. Originally posted by Hex: This is 5e, magical weapons are non-existent. Baldur's Gate 3 best weapons in Act 1. It’s best to summon it where you want it to be initially. Spiritual Weapon is also very useful in tabletop, although BG3 heavily nerfed it by giving it its own turn in initiative and letting enemies attack it. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. This rare mace grants an extra two Lightning Charges whenever you deal lightning damage with a spell. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. A lot of the alternative choices presented in the video - i. ago. txt. A weapon made of pure magical force materializes and attacks foes you designate within range. g. One reason I wouldn't pick Spiritual Weapon at 10th level is that in higher level play, combats can become much more mobile than at lower levels. They just excel in AOE blasting. BestPlebEu. The Duergar race is one of the best races for Clerics in Baldur's Gate 3 because of their powerful Duergar Resilience passive, which is granted from level 1. BG3 is the third main game in the Baldur's Gate series. I know this because I used blind on the hag, and Mayrina was still protected by sanctuary. 3d4 (3~12) Thunder damage. That's not even counting the fighting style bonuses. Such builds must use strength and no two handed weapon is finesseable. BG3 NEW GAMEPLAY - Exclusive ACT 2 Details! (I played 14 hours of Baldur's Gate 3 FULL GAME) Few days ago I was invited to play BG3 Full Game with Larian at their HQ in Gent, Belgium. Spiritual weapon is a great spell. Baldur's Gate 3 best weapons in Act 1. Silver Sword Of The Astral Plane. Will also get two free spells from Life Domain. For this reason, you might as well dump strength and rely on dex based weapons, such as crossbows and rapiers. Description . Additionally, unless spiritual weapon can fly, FS will always be the better choice, barring resistances and immunities ofc, because both will have to be in the melee, but FS does guaranteed damage with 50 base hp, while spiritual weapon has to roll atk and is much, much frailer. - Spiritual weapon is the obvious one missing from the cleric list. They have proficiency with Simple weapons, Light Armour, Medium Armour, and Shields. The spell can be used for multiple AOE hits in a fight at the cost of 1 spell slot. Crimson Mischief, Duelist's Prerogative, Balduran's Giantslayer, Gontr Mael. Silver Sword of The Astral Plane, is the first Legendary weapon you can get during Act 1, and perhaps is easily the Baldur’s Gate 3 best legendary weapons. The spell has verbal and somatic to cast, but does not indicate whether either are required for control of the weapon once cast. Version 1. Start of combat cast spirit guardians around yourself as an action, run into combat so you can attack following turn, then cast spiritual weapon as a bonus action. Ketheric’s Warhammer is a weapon that can be looted from the final boss of Act 2. They have gotten up to three instances of damage per turn. This all helps to deal with the range issues Spiritual Weapon suffers from on Table Top. depending on how that goes you can also action surge for. When you get right down to it, it's effectively +3d8 damage in melee every turn (better, in fact, because it's AoE). 67. W hen you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. While the damage isn't high, it's at least Force type, so usually irresistible. Creslin321 # 698611 15/10/20 04:17 AM. [UnpackedData>Shared>Public>Shared>Stats>Generated>Data] Typical weapon entry might look like this: new entry "WPN_Longsword". This is a level 1 spell that, as a Reaction, allows you to increase your Armor Class by five points. 3: weird / phantasmal killer / phantasmal purification. g. At 11th level a Strength based fighter should be able to throw 3 axes. Additionally, unless spiritual weapon can fly, FS will always be the better choice, barring resistances and immunities ofc, because both will have to be in the melee, but FS does guaranteed damage with 50 base hp, while spiritual weapon has to roll atk and is much, much frailer. Spiritual Weapon: "You create a floating, spectral weapon within range that lasts for the Duration or until you cast this spell again. Now, for those of you who don't know the spell, here its description: Spiritual Weapon. They get to attack for each head they have and that can range from 1 to 5 to "Oh fuck! Fun away!". Level 3: R emove the Sanctuary spell and get Spiritual Weapon instead. The spellplague destroyed most magical artifacts in the world. Location: UK. Every Cleric gains unique abilities as they level up, such as Turn Undead and Divine Intervention. When the wielder deals melee damage with this weapon, they gain 2 turns of Force. ) I have always though of the control being. Diamondsbane: If an adamantine weapon hits. BG3 is the third main game in the Baldur's Gate series. Here is a list of spells I would like to see added. Grymforge boss. Like, a normal 2nd level slot is something about Scorching Ray in terms of damage, right? But Spiritual Weapon needs 3 turns to land as much damage, 4 considering that it starts its turn later as a summon. r/BaldursGate3. When you cast the spell, you can make a melee spell Attack against a creature within 5 feet of the weapon. Not only are they Proficient with all forms of Armour, but also all forms of Weapons and Shields, and they can heal themselves once per Short Rest with their Second Wind Class Feature. Spend all 9m of your movement. The Trident is Ethereal, Immune to Psychic and Poison damage, and Resistant to all. Spiritual weapon is a spell that only does exactly what it says it does. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Intelligence influences spell potency. Spiritual Weapon. In this BG3 Barbarian class overview, we’ll be covering its pros and cons, its roles in and out of combat, along with its subclasses. Sethan: Spiritual Greataxe: Summon a spiritual twin of Sethan, dealing 3d8 + Spellcasting Modifier Force. Last edited by Hex ; Apr 7, 2022 @ 3:09pm. The Greataxe is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Allandra's Whelm: 1d8+2 Piercing +1d4 Cold. • 3 yr. , spiritual weapon) or from using quickened spell (as is the case in this discussion about fireball), you CANNOT use your action to cast another spell with a level. You have to keep in mind it's only a single bonus action and doesn't take concentration, so it doesn't have to be super powerful. BG3 is the third main game in the Baldur's Gate series. The War Domain subclass adds Martial Weapon , Heavy Armor. Spiritual Weapon is a Lvl 2 Spell from the Evocation school. Or you’ll waste turns moving it into place. War Domain is a Subclass of Cleric in Baldur's Gate 3. use the bellows so it glows red hot. My druid has 1. but Level 5 Wyll can Eldritch Blast them to hells especially if they are distracted by a spiritual weapon flouncing in plain sight Locked post. Your progression is all about your character's. The cleric was dumping multiple instances of spiritual weapon against the BBEG while bottlenecking the minion stack and protecting the backline. In tabletop, Flaming Sphere is one of my favorite low-level spells, but I can't seem to get a handle on how to use it in BG3. A tankier build, such as a Dexterity-based Sword and Shield Fighter, can handle a party with a sub-par healer. Sethan is an enchanted axe that allows the user to cast Spiritual Weapon and Reduce. BG3 is the third main game in the Baldur's Gate series. At 3rd level, you learn a ritual that creates a magical bond between yourself and one weapon. Spiritual weapon does not continue attacking automatically. Throw in Divine Strike and Spiritual Weapon, and it seems to. Lastly, the best spells for the Tempest Cleric build include Sacred Flame, Sanctuary, Spiritual Weapon, and. Equipping this weapon gives you Immunity to falling damage. It's too high a slot for something that requires an attack role every round and can easily be lost. Low durability, complexity, no Metamagic. Use it. : X:-439 Y:-375: Shattered Sanctum: At the north of the Goblin Camp you’ll find the Shattered Sanctum. Concentration spells do break Sanctuary though in BG3 so silence, spirit guardians, etc. Nov 18, 2023 12:21 am Baldur's Gate Best Cleric multiclass builds in BG3 The gods have blessed these builds. 18m. Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. Equipment: Scale Mail, Leather Boots, Longsword, two Health Potions, Scroll of Revivify. Gather your party and venture forth!Spiritual Weapon yes. Was sorely disappointed to learn the ability didn't work on the hellfire hand. This spell is kind of vital for any cleric to do decent, consistent damage. In 5th edition, this would require you having at least 13 DEX, but that is ignored in BG3. War Cleric can be very powerful through all levels of the game and they can definitely function as a frontliner. The earliest is the returning pike. There are no weapons in the game that have the „heavy“ property. At higher levels, though, it really adds little value. Lathander's Blessing – Once per Long Rest, when your hit points are reduced to 0, you regain 2-12 hit points. Enraged Throw adds an additional +str damage modifier to each throw which stacks when you throw weapons. Resistant to Radiant. 10. The spiritual weapon nerf broke my heart. Command is non-concentration, level 1, and one of the strongest CC's in the game when upcast to hit multiple targets. Your game plan is to start a fight with spiritual weapon and spirit guardians, then run into the enemies. com I'm entirely unsure how to gauge which weapon is appropriate for any given situation - the only exception is maul, in the event that an enemy seems to have a particularly potent weapon. I was expecting a big hitter for clerics at level 5. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Rogue’s get Expertise, which is literally double proficiency, in up to four skills and there is an optional rule that grants any class expertise if they have two proficiency sources for the same skill. Indure Jul 21 @ 9:16am. It can Fly using its Movement Speed. The weapon is Ethereal , Immune to Psychic and Poison damage, and Resistant to all other Damage Types. The. Another limit can be the duration. Even just an additional grunt can suck up an enemy attack. BG3 is the third main game in the Baldur's Gate series. 3. Yes, spiritual weapon doesn't require concentration but it still requires your interaction with it every turn to operate. Spiritual Weapon is a level 2 Evocation [force] spell that conjures a floating weapon for one round per level. #7. As a cleric main in both tabletop. Range: 60 feet. Weapon Bond. With the 1d4 from ring and the 1d4 from gloves and the 2 from acid, 2 from rage: 1d10 + (2* str modifier) + 1d4 +1d4 +2 +2. You must have never played it then. BG3 is the third main game in the Baldur's Gate series. Re: Spiritual weapon. Or you’ll waste turns moving it into place. So most likely the only limit is how many times you can cast them with your spell slots. Selune's Spear of Night, a legendary weapon, is quite the versatile tool in Baldur's Gate 3. ).